09 May 2013

Two Weeks

It’s been exactly two weeks since we launched Flinto, and the response has been awesome. Thanks to everyone who shared Flinto and given us feedback.

Our post on Designer News helped spread the word and attracted some nice comments like these.

“Wow, I was expecting to be sorely unimpressed by this, as I have been with past prototyping products for iPhone but damn, Flinto won me over.”
— Shawn B.

“I’ve been using this for the past month. There’s nothing better out there.”
— Meng To

There’s also been a lot of great feedback on Twitter, some of my favorites:

“After a minute of testing I fell in love with @flinto - the best and fastest iOS prototyping tool I’ve seen so far.”
@tomreinert

“Gotta say : @flinto is by far the best iPhone prototyping engine I have seen. flinto.com”
@shawnborsky

“iOS prototyping for pimps: flinto.com | @flinto — errbody else just pick up yr ball and go home, no lie.”
@cpalmatier

We’ve received many helpful bug reports and feature requests. Most of our time since launch keeping things operating smoothly. Kaz has been making lots of great behind the scenes changes to improve speed and stability.

We’re getting started on some new features now, so keep an eye out for new cool stuff! We love hearing from you so feel free to contact us.